This testbed shows the synthesis of 70 years of extensive research on the site of Ename, Belgium. Focus of the attention are the site of the Saint Salvator abbey, which was used for about nine centuries, and the near settlement of Ename, which was already inhabited in ancient time due to its fortunate position.
We started the study and the digital restoration of the fragments of decoration founded in the Cim archaeological area.
We focus the attention on the area of the altar, defying which elements must have been present in an Early Christian church of the Balkan area.
The first reconstructed object was the marble altar table. Its fragments were identified easily by the archaeologist who excavated the site as they were the only in marble.
In its first version, the AR application is developed as a support for the visit of the archaeological site of the Saint Salvator abbey of Ename (Oudenaarde, Belgium). On the site several panel explains to visitors which function had the building whose remains they are looking at and give some general information about the life in the abbey.
The application uses the images displayed on some of these panels as target to an overlay of extra information.
The Apa game (temporary name) is a third-person adventure game for on-line PC platforms. It uses the open source Blender game engine to thrust players into the role of a merchant's apprentice in 13th century Italian city of Bologna. Guido, the main character, falls into a time vortex and finds himself in Roman Bologna
V-MusT.net is a Network of Excellence. The research leading to these results has received funding from the European Community's Seventh Framework Programme (FP7 2007/2013) under the Grant Agreement 270404.